RU EN 中文

The World of Still Eyrie

"Once the kingdom of Aerin flourished under the wise rule of King Eldrin. But then came the Silence - not an enemy, not a disease, but an absence. An absence of memory, an absence of history, an absence of being itself."

The Kingdom of Aerin

A land of ancient traditions and magic, Aerin was famous for its sage-archivists who preserved knowledge in the Silver Monastery. Here they studied not combat arts, but the art of protection, preservation, and memory.

The Silence

A mysterious force that erases not only life but the very memory of existence. Those touched by the Silence don't just die - they disappear from the memories of the living. Their names are erased, their deeds forgotten, as if they never existed.

The Silver Monastery

The last bastion of knowledge and memory. Here Prince Alistair was trained by archivist-mage Elvin in the art of protection through memories. The monastery holds ancient artifacts and scrolls capable of resisting the Silence.

The Resonant Heart

A legendary artifact created by the combined efforts of Aerin's last mages. Capable of preserving the essence of the kingdom's defenders in crystals without destroying them, giving hope for their return.

Event Timeline

500 years before game events
Foundation of the Silver Monastery as the center of Aerin's knowledge
50 years before events
First signs of the Silence appearing on the outskirts of the kingdom
10 years before events
King Eldrin sends Prince Alistair to the monastery for training
5 years before events
Beginning of work on creating the Resonant Heart
Current game events
Alistair leaves the monastery to save the last defenders of the kingdom

Key Characters

Prince Alistair
Main hero, memory keeper
A young prince trained in the art of protection at the Silver Monastery. Possesses a unique ability to preserve memories even in the face of the Silence.
Archivist-Mage Elvin
Mentor, artifact creator
A wise old man who dedicated his life to studying ancient knowledge. Creator of the Resonant Heart - an artifact capable of saving Aerin's defenders.
King Eldrin
Alistair's father, ruler of Aerin
A wise ruler who recognized the threat of the Silence earlier than others. Sent his son to the monastery, understanding that traditional defense methods were useless.
Soldiers of Silence
Enemies, creations of oblivion
Faceless beings with no memory of their origin. Their attacks aim not only at physical destruction but also at erasing memories.

Story Chapters

The complete story of Still Eyrie consists of 14 chapters, revealing the fate of Aerin and its defenders. Read online or download for reading anytime.

01
Silent Dawn
...
Read Download
02
Forest Whisper and Stone Walls
...
Read Download
03
Steel Will in a Stone Sack
...
Read Download
04
Fall of the Last Smile and Crack in the Heart
...
Read Download
05
The Crack
...
Read Download
06
Trial of Flesh: Serge's Fortress
...
Read Download
07
Trial of Roots: Sylvia's Cry
...
Read Download
08
Trial of Echo: Ren's Confession
...
Read Download
09
Trial of Void: Alistair's Choice
...
Read Download
10
Forging
...
Read Download
11
Storm Prelude
...
Read Download
12
Assault
...
Read Download
13
The Ritual
...
Read Download
14
New Dawn
Epilogue. What remained after the battle and what future awaits Aerin and its defenders...
Read Download
Download All Chapters (ZIP Archive)

Additional Materials

Aerin Terminology Dictionary

  • Aerin — Kingdom where game events take place
  • The Silence — All-consuming force of oblivion
  • Anchor — Living being preserving memory of others
  • Resonant Heart — Artifact for preserving essences
  • Silver Monastery — Center of knowledge and memory magic
  • Archivist — Keeper of knowledge and memories

Kingdom of Aerin Map

Explore the geography of the Still Eyrie world. The map includes all key locations mentioned in the story:

  • Capital Eldenhall
  • Silver Monastery
  • Forgotten Forests
  • Crystal Caves
  • Ruins of ancient cities
View Map Download Map

"You will be his Anchor, Ali," he said, his voice hoarse from the unspoken. "As long as your memory remains intact, as long as you remember your name, my face, and the smell of smoke from the chimneys of your home—this madness has a barrier. They won't be able to erase everything."

— King Eldrin, Chapter 3

"Attack magic is simple—it destroys. Defense magic is complex—it must protect without destroying. And the most complex magic is memory magic, for it protects what seems already lost."

— Archivist-Mage Elvin, Chapter 2